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GT and UH had tons of success when they brought pressure against our offense. And Iâm sure Boise Stateâs defense is salivating (and Wisconsin and Notre Dame too, for that matter) at the possibilities for sacks when they bring pressure. Assuming the offensive line is only slightly better (as opposed to an unrealistic drastic improvement) what is the best game plan against constant pressure? I assume itâs not good strategy to roll Taysom or max protect every pass play? Or is it? So with BYUâs current strengthâs and weaknesses, how would you game plan against all the pressure that weâre sure to see in the next few games? âMark
Rolling Taysom or Max Pro on every play would definitely lead to problems, just because of predictability. The best way to defend Max Pro is to drop eight into coverage. The best way to stop rollout is to blitz the edges, particularly the side that the quarterback likes to roll to. The reason Anae hasnât just relied completely on play action, rollout, and max protection (even though that is what has worked best so far) is to maintain some sort of balance and multiplicity.
There are plenty of things an offense can do to counteract pressure on the quarterback, and most of them involve either misdirection or change of pace.
1.T-Slip: Running back slip screens are the surest way to make defenders think twice before getting up the field to the quarterback. I may be mistaken, but I donât remember BYU attempting a slip screen yet this season, which might have to do with Robert Anae wanting to keep assignments and game plans as simple as possible for this offensive line.
2.Fire Screen: Same concept as slip screen, fire screen invites defensive lineman up the field while allowing the entire offensive line to get to the second level with a receiver catching a pass behind them. BYU tried two of these against Georgia Tech, and both were for short gains and looked pretty sloppy. I was hoping the offense would continue to build on the screen game after that game, but they probably saw something they didnât like and scrapped it, or maybe they are saving something.
3.QB Draw: Quarterback draw lets the offensive line invite the defensive rush up-field, causing natural creases and running lanes in the defense. Especially when ends and outside linebackers are pressing hard for the quarterbackâs top shoulder, draw can be really effective, especially with how athletic Taysom is. The same principles apply to running back draws, shovel passes, etc. Iâd say QB draw and lead draw have been BYUâs main change-up against blitz this season, and itâs been a really effective play.
4.Y-Delay: Blitzes are hard on the linebackers left in coverage, because youâre usually left trying to sort out a scene and identify your coverage while a lot of chaos is happening around you. Tight End delay, or bump-flat is when the tight end just holds his block for long enough for the linebacker covering him to assume the tight end is blocking and not releasing into a route, then as soon as the linebackers eyes move somewhere else, the tight end leaks into the flat and is usually wide open.
5.Gadgets: Obviously, running a âtrick playâ isnât a viable solution for game planning against pressure, but putting a few gadgets on film for the teams coming up on the schedule would not hurt in trying to keep defenses on their heels, at least a little bit. I canât remember the last time BYU ran a trick play, but sometime soon would be a good time to be creative and bust out a reverse, throwback, swinging gate, etc. just to not allow opposing defenses to feel so comfortable about teeing off on the quarterback like they have been.